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Animation / VFX / Post-Production2025Completed Project

El Vacío (The Void) · Stop-Motion & 3D Integration

Cinematic integration of a physical stop-motion puppet into 3D underwater CGI environments using Blender Cycles in collaboration with Fractal.

Client
Fractal · Productora AudiovisualFractal · Productora Audiovisual
Role / ServiceVFX, Lighting & 3D Environment Director
Year2025
Private Showcase
El Vacío (The Void) · Stop-Motion & 3D Integration
Tech Stack & Tools:Blender 5.2Cycles EngineStop-Motion PuppetChroma Key (Green Screen)3D Projection CardsVolumetric LightingOcean Simulation & CausticsParticle Systems

01 / Overview

«El Vacío» (The Void) is a cinematic piece produced in close collaboration with audiovisual studio Fractal, marrying the physical craft of traditional stop-motion puppetry with 3D CGI environments in Blender. The story follows an old man's descent into an oceanic abyss, integrating green-screen footage plates onto 3D projection cards in Cycles to achieve realistic floor reflections, volumetric light beams, and refractive caustics.

02 / The Challenge

The primary technical challenge was uniting two disparate worlds: a physical articulated puppet filmed on a green-screen stage by Fractal and a procedural 3D underwater environment in Blender Cycles. This demanded suppressing green light spill around the puppet contours, matching analog camera grain, and ensuring both the abyss descent and seabed resting phase naturally interacted with caustics and volumetric light shafts.

03 / The Solution

We engineered a 3D camera projection card workflow in Blender Cycles. The alpha-keyed footage sequence was projected onto geometry cards with calibrated diffuse and emissive shaders to catch real-time shadows and ocean water refractions. We split the pipeline into two core narrative acts: the old man's abyss freefall amidst suspended marine sediment and light shafts, and the awakening on the reflective seabed. A multi-pass color grading and Cycles denoiser harmonized the entire piece.

04 / Key Deliverables

  • ✦Technical VFX direction and co-production with Fractal studio
  • ✦Stop-Motion / CGI integration pipeline with 3D projection cards
  • ✦Abyss freefall simulation with underwater marine sediment particles
  • ✦Volumetric underwater light shafts and procedural ocean caustics
  • ✦Green screen compositing, edge despill, and color harmonizing
  • ✦High-definition keyframe and sequence mastering

05 / Impact & Metrics

146+Composited Frames
Cycles 5.2Render Engine
Fractal StudioCo-Production
Stop-Motion + 3DHybrid Pipeline
Co-Production & Collaboration
Fractal · Productora Audiovisual

Fractal · Productora Audiovisual

Co-Production & Stop-Motion Puppetry

Cinematic production developed in joint collaboration with Fractal. Fractal led physical traditional puppet design, costuming, and live-action green-screen stage filming. LANDRES directed VFX integration, 3D card projections, ocean fluid simulations, and volumetric lighting in Blender 5.2 Cycles.

Cinematic Sequence · Awakening in the Abyss

Video Showcase
Play Project Showcase Video

Visual Gallery & Details

Click to expand
El Vacío - Fotograma Principal Despertar
Frame 0215 · Character awakening on the reflective seabed with procedural caustics1/11
El Vacío - Inicio de la Caída en Superficie
The Descent · Frame 0015: Beginning of the old man's freefall from the ocean surface into the deep abyss2/11
El Vacío - Descenso en Columna de Agua
The Descent · Frame 0035: Sinking through the water mass and floating marine sediment turbulence3/11
El Vacío - Caída con Haces de Luz Cenital
The Descent · Frame 0110: Volumetric underwater god rays cutting through water across the puppet silhouette4/11
El Vacío - Ingreso a la Penumbra Abisal
The Descent · Frame 0138: Transition into the deep oceanic trench gloom before reaching the ocean floor5/11
El Vacío - Aproximación al Lecho Marino
The Descent · Frame 0165: Final descent and initial caustics reflecting across the seabed prior to landing6/11
El Vacío - Letargo en el Fondo Marino
The Seabed · Frame 0140: Slumber in the deep oceanic abyss beneath caustics7/11
El Vacío - Haz de Luz Cenital
The Seabed · Frame 0190: Penetrating overhead volumetric light beam awakening the puppet8/11
El Vacío - Vista Panorámica del Escenario 3D en Blender
Behind The Scenes · Wide pulled-back stage view in Blender 5.2 Cycles: showing filming camera, 3D projection card with keyed puppet, infinite reflective ocean floor, and spotlight rig9/11
El Vacío - Mirada a Cámara
Expressiveness · Frame 0250: Direct puppet gaze to camera, highlighting handcrafted physical texture alongside 3D atmosphere10/11
Fractal - Productora Audiovisual
Collaboration with Fractal · Visual mark of the audiovisual production studio responsible for the physical puppet and filming of «El Vacío»11/11
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