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Animation / VFX / Post-Production2025

The Old Man and the Sea · 3D Short Film

Audiovisual directing, character modeling, rigging, and cinematic 3D animation.

ClientProyecto de Cortometraje Independiente
Role / Service3D Animation Director & Modeler
Year2025
The Old Man and the Sea · 3D Short Film
Tech Stack & Tools:BlenderMayaAfter EffectsPremiere Pro3D RiggingCycles

01 / Overview

Cinematic 3D animation adaptation inspired by the classic story. The production covered conceptual character design, modeling, custom rigging, volumetric lighting, frame-by-frame character animation, and audio post-production.

02 / The Challenge

Conveying the lonely ocean atmosphere and the emotional nuance of the main character through cloth simulation, ambient ocean lighting, and seamless narrative timing.

03 / The Solution

Comprehensive animation pipeline utilizing custom facial rigging in Maya/Blender, stylized skin shaders, multi-pass rendering in Cycles, and color compositing in After Effects.

04 / Key Deliverables

  • ✦Character modeling, texturing, and rigging
  • ✦Cinematic camera work and character acting animation
  • ✦Multi-pass scene rendering and volumetric lighting
  • ✦Cinematic film editing and final color compositing

05 / Impact & Metrics

3m 45sShort Film Runtime
4K UHDMaster Render

Full Animation · The Old Man and the Sea

Video Showcase
Play Project Showcase Video

Visual Gallery & Details

Click to expand
The Old Man and the Sea Hero Frame
Hero still frame of the old man at sea1/7
Close-up Character Lighting
Close-up character lighting and facial detail2/7
Ocean Setting Composition
Ocean environment and atmospheric lighting3/7
Character Action Frame
Action acting and dynamic camera motion4/7
Atmospheric Lighting Breakdown
Volumetric lighting breakdown5/7
Santiago Character Model Sheet
Santiago character model sheet and turnarounds6/7
Manolín Character Model Sheet
Manolín conceptual design and model sheet7/7
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