3D & Modeling2026In Progress (WIP)
Dark Souls · 3D Character
Digital sculpture and 3D character modeling in progress inspired by the Dark Souls universe.
ClientProyecto Personal / Fan Art
Role / ServiceDigital Sculptor & 3D Modeler
Year2026
Private Showcase

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01 / Overview
Digital sculpture study and organic volume in active development. High-resolution modeling with over 940,000 polygons, focusing on silhouette, weight, and creature proportions.
02 / The Challenge
Defining organic folds and smooth anatomical transitions across a dense single mesh while maintaining a distinct, expressive silhouette.
03 / The Solution
Progressive sculpting in Blender with careful polygon distribution and multi-angle studio rendering to evaluate surface volumes under raking light.
04 / Key Deliverables
- ✦High-resolution digital sculpt (946k polygons)
- ✦Real-time Web GLB 3D mesh for 360° inspection
- ✦Studio lighting study and multi-angle renders
- ✦Documented work in progress process
05 / Impact & Metrics
946k+Polygons
En Progreso (WIP)Status
13.6 MB (Draco)GLB Mesh
Blender 5.2Software
Visual Gallery & Details
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